Weapon information

Quake 3 Arena point release 1.32 weapon information.

Weapon Ammo type Default ammo Damage Fire rate (ms) Spread Range (u)
BFG10k Bfg-Ammo 20 (see below) 200 no -
Gauntlet - - 50 400 no 32
Grappling Hook - - - - no 8,000
Grenade Launcher Grenades 10 (see below) 800 no -
Lightning Gun Lightning bolts 100 5 50 no 768
Machine Gun Bullets 100 7 100 yes 131,072
Plasma Gun Cells 50 (see below) 120 no -
Railgun Slugs 10 100 1,500 no 8,192
Rocket Launcher Rockets 10 (see below) 800 no -
Shotgun Shells 10 10-110 1,000 yes 131,072
Nail Gun Nails 10 (see below) - yes -
Proximity Launcher Mines 5 (see below) 1,000 no -
Chain Gun Chain Gun Bullets 80 7 800 yes -
Projectile Damage Max splash damage Splash radius (u) Speed (u/s) Timeout (s) Range (u)
BFG-Plasma ball 100 100 120 2,000 10 20,000
Grappling hook - - - 800 10 8,000
Grenade 100 100 150 700 2.5 17,500
Plasma ball 20 15 20 2,000 10 20,000
Rocket 100 100 120 900 15 13,500
Nail 20 - - 555 10 5,550
Mine 100 150 150 700 3 2,100
Maximum ammo 200
Knockback same as Damage
Self damage half Damage
Quad-Damage factor 3
Maximum rail hits at once 4 clients
Out of ammo delay 500 ms
Weapon switch delay 450 ms
u units
s seconds
ms milliseconds
Written by AMT-Morbus, Pan-(G)